Showing posts with label Vernian Sea. Show all posts
Showing posts with label Vernian Sea. Show all posts

Sunday, September 27, 2009

Come as You Are Party at Tiny Tin

I've been up to my eyes in work and so haven't found much time to blog recently. I decided to take the evening off yesterday when I received a "come as you are" party invitation from Elfod Nemeth and Canolli Capalini yesterday. Actually I was pretty pleased with how I was... in SL. In real life I was in my casual sweats and looking like an inmate of a home for the socially challenged, but fortunately they haven't linked up my computer webcam to SL yet, so nobody knew that. I'd been making poses again, and was casually dressed and looking pretty good, I thought. So I went along to Tiny Tin in the Vernian Sea... to the mushroom brewery.


There were quite a few people there. The hosts, Elf and Olli....


Hyasynth Tiramisu, the designer behind silentsparrow, which is a fantastic gothy victorian clothing shop for men and women, with gorgeously textured clothing. I love the fact that she makes things which are versatile: they can be used for RP Victorian Steampunk, or by choosing which elements you wear, can be made to look contemporary.


And a variety of good looking adults and a smattering of children....


They were all so frightfully photogenic that I spent my time taking pictures, instead of the inventory sorting I usually do when I go to parties on my own.



I shouldn't forget to mention DJ Dregg Gothly, who chose some great music to go with the party - music I only ever hear in SL.


It's hard to explain to someone who hasn't been to an SL party what fun they can be. The experience of being in the same place, listening to the same music, doing the same thing can be very immersive - yet would look very boring if you were watching another person at the screen doing that. It's something which is very hard to convey, it needs to be experienced. It was way past my bedtime when Val Trafalgar won the best dressed in...whatever contest, and I stumbled off to bed.

There's loads to do and see at Tiny Tin, even when there isn't a party, and I encourage you to go see it!

Tuesday, September 8, 2009

Steampunk hunting



I went to see Elfod's new shop in Vernian Sea... many apologies to the people who followed my now-out-of-date link and found themselves drowning in the aforesaid Vernian Sea. Elfod has made a great barge, and has lined up three outside Tiny Tim... one to stand on, one for the shop and one for backdrop.

Of course that didn't stop me trying to explore the shopping barge! While I was stumbling around (and fell in the sea myself) I noticed a poster, which announced a grid-wide hunt in September for all Steampunks, alongside a box of freebies. If you go to Elfod's shopping barges, you will be able to click on the poster, and receive the first landmark for the hunt.


There were quite a few people in the first couple of locations with a group tag for the hunt on, so I presume this is a successful way to bring prospective customers into stores, by ensuring that the treasure hunt attracts the right sort of customer in the first place. Seems to me it is the sort of event that calls for a group of like-minded people and a concerted effort. It looks like fun...and lots of freebies too!

Wednesday, September 2, 2009

Authentic German soundscapes


I've always been a huge fan of Acoustic Alchemy, Hastur Pieterson's shop of sounds. I sent him my compliments after a first visit to his shop, many moons ago, because it was so well laid out and organised with the customer in mind.

I think sound is one of the things which often gets overlooked in SL. Too many builds around the grid are smothered in those freebie sounds and therefore sound the same... it's the equivalent aurally of covering somewhere in Linden trees: they do the job but are a bit samey, there's no variety or texture to them.

Hastur has worked hard to provide variety and to provide them in a form which is usable for even the most novice of builders. Now he's releasing a whole collection of sounds which he has garnered from a trip to Germany. The press release tells me: "Hastur Pierterson and Velma Aldwych recently traveled to Germany to attend the Facets of Virtual Environments conference in Berlin. During the twelve day stay, Hastur took the opportunity to record as much audio as possible in Berlin and the surrounding areas. The resulting ninety-five Atmosphere Orbs are an amazing mix of both urban and natural backgrounds.

“This was a great opportunity to bring more sound recordings into virtual environments from real world locations. Soundscapes are a very critical and often overlooked element when developing a unique and memorable venue in Second Life.”, said Hastur Pierterson. “In the last year we have made over one hundred recordings up and down the California coast, Nevada, and Arizona. Germany is a perfect destination for our latest expansion of field recordings.

“We coordinated with Jan Northoff (aka January Lightfoot in SL) and Tobias Neisecke, the founders of YOUin3D.com and creators of the famous BERLINin3D sims, to identify specific locations around Berlin that were mirrored in the virtual world and then bring those soundscapes into Second Life.

“It did not matter which direction we walked or which building we entered. Every place we went had a wonderfully unique audible background. Train stations, subways, museums, markets, cathedrals, restaurants, city parks, and busy street corners. I had to empty the digital recorders every evening to keep enough free space available for the next day.”

You can see a list of the sounds available here. If you've never thought about the sounds in your builds, why not check out Acoustic Alchemy? They have sea sounds, distant church bell sounds, natural forest sounds... you may be surprised at what a well-chosen sound can add to your building.

Don't forget that in addition to Hastur's wonderful sounds, I told you about Elfod Nemeth's great footsteps gadget, which allows you to add realistic footstep sounds on appropriate materials for your builds - I've now edited this to fix the shop location. Check that out at his shop on the Vernian Sea.


Monday, February 23, 2009

Elfod's Robot


Elfod Nemeth invited me over to see his latest build... a huge robot covered in games to play and things to explore.

It's a steampunky build with steam and smoke, with pools and dance balls, ladders to climb, cannons to fire yourself from. I shan't tell you too much, because it is great fun to explore for yourself.

There's plenty to see, do and admire about it... it's a wonderful build. It's at http://slurl.com/secondlife/Vernian%20Sea/214/112/101