Monday, February 23, 2009

Elfod's Robot


Elfod Nemeth invited me over to see his latest build... a huge robot covered in games to play and things to explore.

It's a steampunky build with steam and smoke, with pools and dance balls, ladders to climb, cannons to fire yourself from. I shan't tell you too much, because it is great fun to explore for yourself.

There's plenty to see, do and admire about it... it's a wonderful build. It's at http://slurl.com/secondlife/Vernian%20Sea/214/112/101

Monday, February 16, 2009

Virtual Home Education Conference June 2009

I am planning a virtual Home Education Conference for the weekend of June 13-14, 2009.

Currently this is just a plan, I'm trawling for ideas, people to be involved, speakers, subjects, ways of organising.

Anybody out there?

Friday, February 13, 2009

Robin Harper's farewell party


I received an invite for Robin Harper's leaving party. Robin Harper is Robin Linden, who is leaving Linden Lab. I'm not sure shy she's going or what she plans to do... and it seems possible neither does she.

Anyway, arrived to find lots of avatars already on Dublin. Ham Rambler playing music an speaking between records. Crashed out of Robin's farewell party once, twice, three times. So many people crammed onto Dublin for the party. Lots of names I haven't seen for a while, and so many names I know. Malburn asks if it is OK to tweet the location. Noooooooooooooooooooooo! I crash again. Irritatingly, it tells me I must wait for five minutes before logging in, and then when that is up, I must wait again another four minutes. Hence, I blog.

You can play spot the avatar on my picture... I had to print screen it, as taking a picture just wasn't happening for me in world. Oh yes, there's Phillip Linden... Prokofy Neva. And another two minutes to wait! I'm thinking they're on their way to taking not just Dublin, but the grid down. Ack, I miss all the best parties.... ANOTHER four minutes added to the time I must wait. Damn you Malburns Writer!

Saturday, February 7, 2009

Permissions problems

I haven't been building a great deal in Second Life recently, but there seem to be a number of problems associated with permissions at present.

I am told that objects adopt the permissions of textures or scripts put inside them. In the past if I used a texture I had made and uploaded myself, I would have been able to put that texture on an object and have made it full perms without formally setting the perms on the texture. Nowadays, that doesn't seem to be the case.

This makes making things in collaboration with other people very difficult: everything has to have full perms on it, or it may screw up the possibility of one person being able to sell the object at the end of the process.

I will report more as I discover it.